メガアップデートがあったので社長鯖を1.35_3から1.363にアップデートしました。変更点は以下の通りです。1ラウンド目は通常のアリーナになり、専用のBGMやボイスが追加になってます。チャット欄に「/hale」と打つとON/OFFの切り替えも可能です。あと日本語化を行ってます。不具合や訳のおかしい所などあればご連絡ください。
1.363
- Fixed a queue point exploit (VoiDeD is mean)
- HHH has backstab/death sound now
- First rounds are normal arena
- Some weapon replacements still apply!
- Teambalance is still off, too.
- Fixed arena_ maps not switching teams occasionally
- After 3 rounds with a team, has a chance to switch
- Will add a cvar to keep Hale always blue/force team, soon
- Fixed pit damage
1.362
- Sounds are not .mdl more, they are .wav
- Fixed minor issue about /halemusic
1.361
- CBS music.
- Soldiers minicrit Hale while he’s in midair.
- Direct Hit crits where it would minicrit
- Reserve Shooter has faster weapons switch and +10% damage
- Added hale_stop_music for admins to stop current music for all players.
- FaN and Scout crit knockback is lessened
- Your halemusic/halevoice settings are saved
1.36
- MEGA UPDATE! Check next few pages
- SUGGEST MANNO-TECH WEAPON CHANGES
- Updated CBS model
- Fixed last man alive sound
- Removed broken hale line, fixed one
- New HHH rage sound
- HHH music (/halemusic)
- CBS jump noise
- /halevoice and /halemusic to turn off voice/music
- Updated natives/forwards (can change rage dist in fwd)
- hale_crits cvar to turn off hale random crits
- Fixed sentries not repairing when raged
- – Set hale_ragesentrydamagemode 0 to force engineer to pick up sentry to repair
- Now uses sourcemod autoconfig (tf/cfg/sourcemod/)
- No longer requires saxton_hale_points.cfg file
- – Now using clientprefs for queue points
- When on non-VSH map, team switch does not occur so often.
- Should have full replay compatibility
- Bots work with queue, are Hale less often
- Hale’s health increased by 1 (in code)
- Many many many many many fixes
- Crossbow +150% damage +10 uber on hit
- Syringegun has overdose speed boost
- Sniper glow time scales with charge (2 to 8 seconds)
- Eyelander/reskins add heads on hit
- Axetinguisher/reskins use fire axe attributes
- GRU/KGB is +50% speed but -7hp/s
- Airblasting boss adds rage (no airblast reload though)
- Airblasting uber vagineer adds time to uber and takes extra ammo
- Frontier Justice allowed, crits only when sentry sees Hale
- Boss weighdown (look down + crouch) after 5 seconds in midair
- FaN is back
- Scout crits/minicrits do less knockback if not melee
- Saxton has his own fists
- Unlimited /halehp but after 3, longer cooldown
- Fist kill icons
- Fixed CBS arrow count (start at 9, but if less than 9 players, uses only that number of players)
- Spy primary minicrits
- Dead ringer fixed
- Flare gun replaced with detonator. Has large jump but more self-damage (like old detonator beta)
- Eternal Reward backstab disguises as random faster classes
- Kunai adds 60 health on backstab
- Randomizer compatibility.
- Medic uber works as normal with crits added (multiple targets, etc)
- Crits stay when being healed, but adds minicrits too (for sentry, etc)
- Fixed Sniper back weapon replacement
- Vagineer NOPE and Well Don’t That Beat All!
- Telefrags do 9001 damage
- Speed boost when healing scouts (like Quick-Fix)
- Rage builds (VERY slowly) if there are only Scouts left
- Healing assist damage split between healers
- Fixed backstab assist damage
- Fixed HHH attacking during tele
- Soldier boots - 1/10th fall damage
- AND MORE! (I forget all of them)
ゲームサーバー更新情報はSteamコミュニティ、及び公式ツイッターで配信中!
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